Real-Time Windows Target    

Using This Guide

To help you effectively read and use this guide, we have provided a brief description of the chapters and a suggested reading path.

This section includes the following topics:

Expected Background

To benefit from reading this book, you should be familiar with:

When using Real-Time Workshop and Real-Time Windows Target, you do not need to program in C or other low-level programming languages to create and test real-time systems.

If You Are a New User - Begin with Chapter 1, Introduction. This chapter gives you an overview of the Real-Time Windows Target features and the development environment. Next, read and try the examples in Chapter 3, Basic Procedures.

If You Are an Experienced Real-Time Window Target User - We suggest you review the sections on signal tracing and signal logging in Chapter 3, Basic Procedures. After you are familiar with using Real-Time Windows Target, read how to add I/O drivers to your Simulink model in Chapter 4, Advanced Procedures.

Organization

The following table lists the organization of the Real-Time Windows Target User's Guide.

Chapter or Appendix
Description
Chapter 1, Introduction

Overview of the functions and features of Real-Time Windows Target

Chapter 2, Installation and Configuration

Procedures to install Real-Time Windows Target on your computer

3 "Basic Procedures

Procedures to help you become familiar with using Real-Time Window Target

4 "Advanced Procedures

Procedures for using I/O drivers with Real-Time Windows Target

Chapter 5, Troubleshooting

Solutions to some common problems

Appendix A, Supported I/O Boards

List of I/O boards supported by Real-Time Windows Target with Simulink driver blocks

Appendix B, Custom I/O Driver Blocks

Procedures and notes for creating your own Simulink blocks using C-code S-functions


 Fixed-Point Blockset Conventions