Real-Time Windows Target | ![]() ![]() |
Fixed-Point Blockset
The Fixed-Point Blockset is designed to model dynamic systems using any word size up to 128 bits, and to automatically scale the binary point location and bias.
You can emulate fixed-point behavior using Real-Time Windows Target to gain an understanding of bit-true performance before your control or DSP algorithm is implemented for production using a fixed-point microcontroller or DSP.
Note Version 2.0 of Real-Time Windows Target requires Fixed-Point Blockset Version 3.0 on the Release 12 CD. |
![]() | DSP Blockset | Using This Guide | ![]() |