Fixed-Point Blockset | ![]() ![]() |
Why Use the Fixed-Point Blockset?
The Fixed-Point Blockset bridges the gap between designing a dynamic system and implementing it on fixed-point digital hardware. To do this, the blockset provides basic fixed-point Simulink building blocks that are used to design and simulate dynamic systems using fixed-point arithmetic. With the Fixed-Point Blockset, you can:
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utility.The Fixed-Point Blockset addresses the issues related to using fixed-point single instruction, single data stream processors. Extensions to multiple instruction, multiple data stream processing units can be made. However, hardware consisting of multiple instruction or multiple data streams generally also has floating-point support.
![]() | Why Use Fixed-Point Hardware? | The Development Cycle | ![]() |